TIMELINE

Efforts at a glance.

 

2010-2013

First piece of content created for the public.

Created an internet alias branded around a Panda.

Worked for free for those who requested it.

Developed a website to house order forms and portfolio. Included a donation page for environmental conservation.

Landed a job at a screen printing company. Hired on as their lead artist for 2 years. (‘13-’15)


2014

Passion for nature and fashion grew into an idea for an eco clothing company that uses bamboo as its foundation.

Built a kickstarter to raise seed capital. Had interest and exposure, but not enough crowdfunding.


2015-2017

Started as a branding design studio named Panda Brand. 7 artists joined. A marketing audience grew.

I moved. Orders fell. Artists were relieved. Worked solo and began attracting larger clientele.

Started setting aside funds for seed capital to circle back and fund the clothing company.

Found an angel investor. Started the bamboo clothing company.


2018

Retainer with Skillshot Media; Hi-rez Studios, to work on various projects for their esports scene.

Drafted initial concepts for Smite’s upcoming esports website for 2019.

Contract wih Proletariat Studios, developing UI for their upcoming title: Spellbreak.

Contract with Rift Clothing for merchandise assets.

Contract with International Esports Association to help develop esports infrastructure.

Dreamhack Atlanta Hi-Rez Expo: broadcast, in-house assets, team logos, stage, and marketing materials.


2019

Hi-Rez Studios: updated and managed the broadcasting esports assets for Smite & Paladin’s Pro Leagues.

Brawl Stars Open tournament: broadcast, branding, youtube content.

Skillshot @ DragonCon: in-house assets, and marketing materials

Atlanta Reign Homestand Overwatch event: in-house assets, print, and marketing materials.

Esports Summit: broadcast, in-house assets, stage, and marketing materials.

Dreamhack Atlanta Hi-Rez Expo: broadcast, in-house assets, stage, and marketing materials.

Atlanta Esports Alliance: branding assets.


2020

Contract with Game On Juice; a vaping company located in Ireland.

Game On Juice: brand foundation, website, labels, print, and social marketing assets.

Retainer for Checkmate Gaming (CMG); an internet competitive wagermatch website.

CMG: brand, broadcast, marketing, tournament, and event assets.

Hi-Rez Studios: updated and managed Smite’s Esports Branding for broadcast and studio.

Smite World Championships: broadcast, in-house assets, stage, print, and marketing materials.


2021

Hi-Rez Studios: updated and managed Smite’s Esports Branding for broadcast and studio.

Smite World Championships: broadcast, in-house assets, stage, print, and marketing materials.

Rogue Company Showdown: broadcast, in-house assets, stage, print, and marketing materials.

Contract with Skyline Gaming: rebrand and marketing assets for their esports divisions.

Contract with Esports Minor League: rebrand and marketing assets for their esports divisions.


2022

Kai Cenat Mafia Showdown: brand and broadcast assets

CECC Atlanta: broadcast, in-house assets, stage, print, and marketing materials.

HBCU Esports x Cxmmunity: broadcast, in-house assets, print, and marketing materials.

Mountain Dew Real Change Challenge: broadcast, in-house assets, print, and marketing materials.

Discover(Card) Bowl: broadcast and in-house assets.

Verizon Pro AM tournament: broadcast and in-house assets.

Hot Pockets Hot Seat: broadcast and in-house assets.

Hi-Rez Studios: updated and managed Smite’s Esports Branding for broadcast and studio.

Smite World Championships: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Midseason: broadcast, in-house assets, print, and stage.

Brawlhalla World Championships: broadcast, in-house assets, stage, print, and marketing materials.


2023

Promoted to Creative Director for Skillshot.

IGN x US Army: Best Sports Video Games Showdown Pop Up: in-house assets, stage, print, and marketing materials.

Mountain Dew Real Change Challenge: broadcast, in-house assets, print, and marketing materials.

Discover(Card) Bowl: broadcast and in-house assets.

Honda Dreamlab event: broadcast, and in-house assets.

Verizon Pro AM tournament: broadcast and in-house assets.

Hot Pockets Hot Seat: broadcast and in-house assets.

Intel Gaming Week: broadcast and in-house assets.

Telus Arena Collegiate Cup: broadcast, social, and in-house assets.

The Kickback Atlanta event: broadcast, stage, print, and in-house assets.

World Chase Tag: stage assets.

Esports Clubs: brand assets.

Skillshot Academy: brand and broadcast assets,

Hi-Rez Studios: updated and managed Smite’s Esports Branding for broadcast and studio.

Smite World Championships: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Spring Royale: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Summer Royale: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Autumn Royale: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Winter Royale: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Valencia: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Dallas: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Dreamhack San Diego: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla World Championships: broadcast, in-house assets, stage, print, and marketing materials.


2024

Retainer with Breakthrough Medical Weight Loss: branding, print, marketing, and in-house assets.

Weight Loss Fight Club: branding, and marketing assets.

The GameHers Awards: broadcast, in-house assets, stage, print, and marketing materials.

Intel Next Gen Rumble: broadcast and in-house assets.

Animation Summit: brand, broadcast and in-house assets.

Creator Summit: brand, broadcast and in-house assets.

Esports Summit: brand, broadcast and in-house assets.

Telus Esports Series 4: broadcast, social, and in-house assets.

The Kickback Atlanta event: broadcast, stage, print, and in-house assets.

Smite World Championships: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Spring Royale: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Midseason Daytona: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla Autumn Royale: broadcast, in-house assets, stage, print, and marketing materials.

Brawlhalla World Championships: broadcast, in-house assets, stage, print, and marketing materials.


Unlisted: thousands of happy clients that became friends family over more than a decade.